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Christopher LaPrade (GateBreakerArt)
Christopher LaPrade (GateBreakerArt)
Senior Creature Artist at Arena Net
Seattle, United States

Summary

• Proficient in zBrush
• Proficient in 3ds-Max and Maya
• Correct topology for animation purposes
• Digital Painting and Concept Art in Adobe Photoshop
• Strong leadership skills as well as strong team participation
• A strong intellect and a people person that can get along with just about everybody

Skills

Character ModelingCreature DesignCharacter DesignWeapon ModelingWeapon DesignPBR TexturingDigital PaintingDigital SculptingTexture BakingDocumentationCreature ModelingTexturingRetopology

Software proficiency

ZBrush
ZBrush
3ds Max
3ds Max
Maya
Maya
Mudbox
Mudbox
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Unity
Unity
3DCoat
3DCoat
Photoshop
Photoshop
xNormal
xNormal
Jira
Jira
P4V
P4V
RizomUV
RizomUV

Productions

    • Video Game
      Guild Wars 2
    • Year
      2012
    • Role
      Senior Creature Artist
    • Company
      ArenaNet
    • Video Game
      Everquest 2
    • Year
      2004
    • Role
      Senior Character Artist
    • Company
      Daybreak Games
    • Video Game
      Everquest
    • Year
      1999
    • Role
      Senior Character Artist
    • Company
      Daybreak Games
    • Video Game
      Conan Exiles
    • Year
      2017
    • Role
      Associate Character Artist
    • Company
      Funcom Inc
    • Video Game
      Hide and Shriek
    • Year
      2016
    • Role
      Character Artist
    • Company
      Funcom Inc
    • Video Game
      The Secret World
    • Year
      2012
    • Role
      Character Artist
    • Company
      Funcom Inc

Experience

  • Senior Creature Artist at Arena Net
    Seattle, United States of America
    October 2022 - Present

  • Senior 3D Character Artist at DayBreak Games
    San Diego, United States of America
    October 2020 - October 2022

  • Character Artist at Funcom Inc.
    Durham, United States of America
    June 2016 - October 2020

  • Engine QA (Contract) at Epic Games
    Cary, United States of America
    February 2016 - April 2016